23. August 2018 Johannes Wolters

‘Babylon Berlin’ Crowd Simulation | Andreas Giesen | Houdini HIVE Annecy

https://www.daserste.de/unterhaltung/serie/babylon-berlin/index.html

[Recording of presentation from Annecy International Animated Film Festival on June 12, 2018]

RISE presents the tech behind over 800 shots for the most expensive non-English series to date: Babylon Berlin.

Focusing on the Houdini work we take an in-depth look at the crowd system created for this show, including cloth simulations and approaches to streamline retargeting and animation workflows.

https://www.risefx.com/

https://www.sidefx.com/

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