18. Juni 2021 Johannes Wolters

INDAC ONLINE TALK with Dan McCoy, Technical Director at Pixar

Daniel McCoy began his career with Pixar Animation Studios in March 1989 working with the RenderMan® software group for eight years. McCoy has been part of the shading team on a number of Pixar’s award-winning feature and short films including “Geri’s Game,” “A Bug’s Life,” “Toy Story 2,” “Monsters, Inc.,” “Finding Nemo,” “Up” “Ratatouille” and “Toy Story 3”. McCoy was the supervising technical director for the Academy Award ® -nominated short film “La Luna” which was released theatrically in 2012 in front of the Disney•Pixar feature “Brave.” He is currently developing new shading tools with Pixar’s Software Tools group.

Prior to coming to Pixar, McCoy worked with the NASA/Ames Research Center and at Sun Microsystems as a part of their computer graphics group. A native of San Jose, California, McCoy attended San Jose State University.

Meet Daniel McCoy on Instagram: https://www.instagram.com/imccoy/

The event was made possible by Framestore

Interview: Johannes Wolters, INDAC
Editing: Thomas Schmidl, Framefloor

The INDAC Initiative tries to build up a meeting point, creative hub not only but especially for the german Animation- & VFX Community!

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