1. Dezember 2022 Johannes Wolters

Blender Conference 2022: The Future of Character Animation & Rigging: a Q&A feeback session

Presentation of the Character Animation & Rigging Workshop that will be held just before the conference. The aim of this presentation is not just to talk about the workshop & its outcomes, but also to solicit feedback on the presented ideas from a wider audience. „The Future of Character Animation & Rigging: a Q&A feeback session“ by Sybren A. Stüvel, Brad Clark, Jason Schleifer Blender Conference 2022

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