In this video, we’ll focus on atlases, a type of asset that you can use in your texturing workflow. We’ll start by discussing what atlases are and providing examples. Then, we’ll delve into how they’re used and touch on a few ways to apply them.
01:26 Workflow Overview:
02:09 Quick Splatter Material
03:03 Atlas Scattering in Sampler and Designer
04:07 Project On Plane
05:41 Atlas Object Modeling