For the seventh time the Clash of Realities international research conference will be offering the opportunity for an interdisciplinary exchange and dialog between experts from the academy, science and research, economics, politics, and the game industry who will discuss pressing questions concerning the artistic design, technological development, and social perception of digital games, as well as the spreading of games literacy.
November 16 | Main conference day
Confirmed Keynote Speakers:
> Mark J.P. Wolf (Concordia University Wisconsin)
> Miguel Sicart (IT University of Copenhagen)
> Alexander Knetig (ARTE Creative)
> Thomas Elsaesser (University of Amsterdam)
> Eric Zimmermann (NYU, Tisch School of the Arts)
We’re already quite excited – and there’s still much more to come!
November 15 | Summit Day
> Aesthetics of Play – Game Development Summit
> Digital Games: Transmedia Works of Art – Game Studies Summit
> Digital Games as Social Environments – Media Education/Media Ethics Summit
> Cineludic Aesthetics – Film and Games Summit
> Of Broadcasters and Game Masters – Games and Television Summit
> Games Preservation Summit
The day of summits includes talks, project presentations, panel discussions and workshops.
NEW: November 14 | Pre- and Opening-Event
> Star Citizen – Open Development as a Disruptive Game Design Practice
> Opening Keynote
To attend the Clash of Realities Conference