Advice!, Animation/VFX History, Demoreel, News 04 Aug. 2023 2023 Houdini Film & TV Reel As always, we'd like to extend our thanks and kudos to the talented studios and artists who contributed to this… Johannes Wolters No Comments
Advice!, Animation/VFX History, News 08 Mai 2023 FMX 2023: PANEL: Rearchitect your Pipeline to Leverage Houdini Solaris and USD | FMX HIVE 2023 Let's discuss the challenges and benefits to rearchitecting your studio's pipeline to leverage Houdini Solaris and Universal Scene Description (USD)… Johannes Wolters No Comments
Advice!, Animation/VFX History, News, Sonstiges 08 Mai 2023 FMX 2023: Designing for Impact | Panoply | FMX HIVE 2023 Simon Holmedal, a director at London-based design studio Panoply, as he takes you on a deep dive into his creative… Johannes Wolters No Comments
Advice!, Animation/VFX History, News 07 Mai 2023 FMX 2023: Project Mountain Range – a Machine Learning Toolkit | Moritz Schwind & Paul Ambrosiussen Have you ever thought about combining Houdini's procedural power with state of the art AI Algorithms without having to care… Johannes Wolters No Comments
Advice!, Animation/VFX History, News 07 Mai 2023 FMX 2023: The Remesh Confluence | Jakub Spacek & James Lee | FMX HIVE 2023 The synthesis of Houdini and Unreal creates a robust workflow that enhances the design process by combining the strengths of… Johannes Wolters No Comments
Advice!, Animation/VFX History, News 06 Mai 2023 FMX 2023: Houdini 20 Feather Preview | SideFX Get a sneak peek at some of the feather design, grooming & generation workflows coming in the next release of… Johannes Wolters No Comments
Advice!, Animation/VFX History, News 06 Mai 2023 FMX 2023: Motion Mastery: 4D Facial Performance Capture, KineFX & PDG-Powered MoCap Pipeline | 3SISTERS Join Daniel Shamota from 3SISTERS studio as he presents their clever and productive solution for optimizing character animation workflows, from… Johannes Wolters No Comments
Sonstiges 23 Aug. 2021 WetaH Announcement Weta Digital and SideFX are proud to announce the launch of WetaH – combining the award-winning Houdini with Weta Digital’s… Johannes Wolters No Comments
News 30 Juni 2021 RenderMan version 24 delivers a suite of exceptional tools for advancing look-development workflows for feature film animation and VFX Dylan Sissons wrote: "Another day, another ... version of RenderMan out the door! This one is a biggie with GPU… Johannes Wolters No Comments
Animation/VFX History, News 15 Apr. 2020 Midway | Pixomondo | Houdini Connect Watch how PIXOMONDO brought to the life the feature film Midway using Houdini Digital Assets (HDAs), sharing explosions, flak, fire,… Johannes Wolters No Comments
Advice!, Demoreel, News 31 Mai 2019 Advice ! Houdini 17.5 Features | Fuat Yüksel | RiseFX | München Houdini User Group April 2019 Johannes Wolters No Comments
Animation/VFX History, News 27 Aug. 2018 Lighting & Effects for ‘Richard the Stork’ | Simon Ohler | Houdini Hive Annecy RISE Visual Effects Studios took up the task of creating effects and rendering almost 500 shots for the Animated Feature… Johannes Wolters No Comments
Animation/VFX History, Demoreel, News 23 Aug. 2018 ‘Babylon Berlin’ Crowd Simulation | Andreas Giesen | Houdini HIVE Annecy https://www.daserste.de/unterhaltung/serie/babylon-berlin/index.html [Recording of presentation from Annecy International Animated Film Festival on June 12, 2018] RISE presents the tech behind over… Johannes Wolters No Comments
Demoreel 03 Aug. 2018 Houdini Customer Reel 2018 Contributors: Alkemy X AXIS Studios BlackGinger Disney / Pixar Double Negative Framestore JAMM KVFX Lola Post Luma Animation The Mill… Johannes Wolters No Comments