Have you ever thought about combining Houdini’s procedural power with state of the art AI Algorithms without having to care about boilerplate scripts or neverending downloads? Look no further as Paul Ambrosiussen and Moritz Schwind cover their strategies and practice of doing exactly this with a modular Machine Learning Toolkit they developed for Houdini, allowing you to natively use Houdini’s Data to drive, customize and process various AI Models.
Be it pixels, hardware, code or cameras – if it’s interesting, Moritz Schwind is gonna take it apart. And sometimes even reassemble it. In his spare time, he likes to dabble with code and create generative artwork. He claims his early exposure to QBasic is no help at all when working in Houdini, Blender, Processing or Arduino. But it might have been what started his fascination for the boundaries of code and art. When not wreaking havoc to any intriguing devices around him, he works as a freelance Technical and Art Director. His more recent areas of interest cover the use of scientific algorithms in generative design and the application of AI in creative fields. Together with Manuel Casasola Merkle he runs Entagma, a learning platform focused on generative design using mainly SideFX Houdini.
Paul Ambrosiussen is currently a Technical Artist at AMTA Consultancy. He was the Lead of SideFX Labs prior to that. Paul finished his BASc in International Game Architecture and Design at NHTV University of Applied Sciences in Breda. Paul enjoys writing tools to support effective art-pipelines, and maintaining tool / workflow quality for the artists he is assisting. His goal is to help others create amazing things in a better, faster and more flexible way. He creates tutorials, gives live lectures, attends events, and presents custom workshops to customers.