Expanded Animation Exhibition presented by Japan Media Arts Festival Overseas Promotion in association with Annecy Festival 2021/MIFA visit our website: https://jmaf-promote.jp/animation2021
Online Event: Talk Series „VR, AR, and MR: New Screen Possibilities“ YUHARA Kazuki / Illustrator, Animator, Game Designer MACHIBA Katsutoshi / XR Content Producer, XR Strategic Planning Office, Supership Inc. Three talk sessions with artists, critics and other experts delving deep into Japanese animation’s dynamic evolution, touching on themes such as the expansion of generations, genre and screens.
for more information: https://jmaf-promote.jp/animation2021…
0:04:27 The View from World Film Festivals: Cutting-Edge Tech and Storytelling (Part 1)
0:06:10 What was it like to participate in festivals online in 2020 and 2021?
0:08:06 How are high-tech works (such as VR) exhibited at various festivals?
0:10:34 Among works you’ve experienced, any you didn’t understand how to use? If so, what were they? titles mentioned in the chapter: – “Feather” ITOH Keisuke – “The Book of Distance” Randall Okita – “The Scream” Sandra Paugam, Charles Ayats
0:15:17 VR: 3DoF (360-degree) vs. 6DoF
0:16:54 Any 3DoF works that left an impression on you recently? titles mentioned in the chapter: – “Home” HSU Chih-Yen – “Replacement” Jonathan Hagard
0:22:16 How about 6DoF works? titles mentioned in the chapter: – “Half-Life: Alyx” Valve Corporation – “Wolves in the walls” Fable Studio, Inc. – “Gost Giant” Zoink – „MOWB” YUHARA Kazuki
0:31:47 About “Canaria”
0:42:50 The View from World Film Festivals: Cutting-Edge Tech and Storytelling (Part 2)
0:43:40 VR: 6DoF + Cutting-Edge Tech titles mentioned in the chapter: – “Beat” ITOH Keisuke – ”Scarecrow” K’ARTS
0:47:34 What kind of VR works do you see emerging next? What works feel new?
0:51:33 Storytelling works in the fields of AR, MR, AI, etc.
0:54:23 Any device-based works aside from VR that have impressed you? titles mentioned in the chapter:- “VOKABULANTIS” Kong Orange
0:56:40 What is your next project? What kind of project is it?
0:57:50 What are you looking forward to in the realms of VR, AR, MR, etc.?