21. August 2018 Johannes Wolters

Täglich einen Kurzen: Project Sol (Powered by NVIDIA RTX)

An interaction between a man and his robotic assistants takes a surprising turn. Powered by the Quadro RTX 6000, this demo shows off production-quality rendering and cinematic frame rates, enabling users to interact with scene elements in real time.

Real-time ray tracing, the holy grail of graphics, is now possible thanks to the NVIDIA #Turing architecture and the #NVIDIARTX development platform. To showcase these new capabilities, NVIDIA created this cinematic ray-traced scene running in real time in Unreal Engine 4.

Learn more about NVIDIA Turing: https://nvda.ws/2PeQtUP

Learn more about NVIDIA RTX: https://nvda.ws/2MRYm0y

Schreibe einen Kommentar

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert.

Zur Werkzeugleiste springen