https://youtu.be/0dw-vMjpwCk
One of the most visually striking films screened at this past Cannes Film Festival was „Zombillenium,“ an animated adaptation of a popular European graphic novel series created by Arthur de Pins. We asked 2 Minutes, the French animation studio responsible for the film’s unique aesthetics, about the technical challenges and how they called upon Autodesk Maya, Arnold, and Shotgun to facilitate their inventive solutions.