Cameras, Sequencer, and Animation Clip Assembly | Unreal Futures: Careers in Animation | Part 2

In this tutorial, WildBrain Studios’ Unreal Development Supervisor, Shazzy Angulo explains the basic parameters of a cinematic camera in Unreal Engine 5 (UE5), including position, orientation, aspect ratio, aperture, and focal length. This tutorial also introduces Unreal Engine’s multi-track editor Sequencer and demonstrates how it can be used to combine clips from an animation library to start animating characters fast.

, , , , ,

Schreibe einen Kommentar

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert

Zur Werkzeugleiste springen