Warner Bros Games Avalanche: An Inside Look at the Hogwarts Legacy Game | Vision Series

Discover how the Hogwarts Legacy game characters, animations, and cinematics were created and refined using Autodesk Maya and MotionBuilder and brought to life in Unreal Engine. From virtual production performance captures and character rigs, to real-time cinematics, take an in-depth dive into the project and learn how Warner Bros Games Avalanche used an Autodesk ShotGrid pipeline for cloud-based tracking and review.

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